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- /*
- * Copyright 2016 Google Inc. All rights reserved.
- *
- *
- * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this
- * file except in compliance with the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software distributed under
- * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
- * ANY KIND, either express or implied. See the License for the specific language governing
- * permissions and limitations under the License.
- */
- #import "GoogleMapsDemos/Samples/GroundOverlayViewController.h"
- #import <GoogleMaps/GoogleMaps.h>
- @interface GroundOverlayViewController ()<GMSMapViewDelegate>
- @end
- @implementation GroundOverlayViewController
- - (void)viewDidLoad {
- [super viewDidLoad];
- CLLocationCoordinate2D southWest = CLLocationCoordinate2DMake(40.712216, -74.22655);
- CLLocationCoordinate2D northEast = CLLocationCoordinate2DMake(40.773941, -74.12544);
- GMSCoordinateBounds *overlayBounds = [[GMSCoordinateBounds alloc] initWithCoordinate:southWest
- coordinate:northEast];
- // Choose the midpoint of the coordinate to focus the camera on.
- CLLocationCoordinate2D newark = GMSGeometryInterpolate(southWest, northEast, 0.5);
- GMSCameraPosition *camera = [GMSCameraPosition cameraWithTarget:newark
- zoom:12
- bearing:0
- viewingAngle:45];
- GMSMapView *mapView = [GMSMapView mapWithFrame:CGRectZero camera:camera];
- mapView.delegate = self;
- // Add the ground overlay, centered in Newark, NJ
- GMSGroundOverlay *groundOverlay = [[GMSGroundOverlay alloc] init];
- // Image from http://www.lib.utexas.edu/maps/historical/newark_nj_1922.jpg
- groundOverlay.icon = [UIImage imageNamed:@"newark_nj_1922.jpg"];
- groundOverlay.tappable = YES;
- groundOverlay.position = newark;
- groundOverlay.bounds = overlayBounds;
- groundOverlay.map = mapView;
- self.view = mapView;
- }
- - (void)mapView:(GMSMapView *)mapView didTapOverlay:(GMSOverlay *)overlay {
- float opacity = (((float)arc4random()/0x100000000)*0.5f + 0.5f);
- ((GMSGroundOverlay *)overlay).opacity = opacity;
- }
- @end
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